11 February, 2008

» Exploding Pixels!

Few weeks ago I made some experiments with Processing. I was trying to explode an image into seperate pixels. After some puzzleing I figured out how to do it, by transferring every pixel to a point(); with the same colors and its own movement.

The applet can be seen here + sourcecodes

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4 January, 2008

» Silence before the storm.

I had a great holiday, literally raved my ass off. Met up with the most of my friends and family, drinking beers. Been almost everywhere around Holland and even Belgium. For a few days I became a hardworking helping and soldering blonde god for the Agua Mineral team, which had an gig on New Year’s Eve. Footage soon!

As you can imagine, it was quite intensive holiday. Therefore I managed to get a cold just before flying back into the Swedish snowstorms which I am supposed to do Today.

So the last weeks there hasn’t be many updates on my blog, actually quite none. People started to question if I was still alive, I noticed the exponentially raising request for an update. There are several other motivations for not updating my blog this much anymore, but I will now to please you all.

First off there is “The Complete Lack of Time” to do this. My pipeline is kind off clogged with projects to be finished. To give you an idea on the workload: the backend of the new ProSafeSecurity website, the backend of the Buisness Management Class website. These sites will be finished before the end of January. And developed for both sites: Asphodel, which is my custom build easy expandable CMS system for future freelance websites to come.

Second in the series “The Complete Lack of Time” there is this portfolio module we are in right now. I have been thinking redoing my portfolio again, but with crazy images to pixel noise ideas. I have been thinking to create an row of images on the website, which explodes into autonomous pixels, which travel around the screen on their own way. When your mousecursor is close to the hotspot where the image was supposed to be, the pixels return to right place in the image. For those who are getting scared of visiting: I will make a plain html version with just blue links and images. Oh well, experiments are going nice. Still im thinking of a way to provide a page with work/lab/blog, therefore i try to keep it low profile on this blog if i am going to move things around.

Then on top all this I hijacked the role of “The Interactive Art Director” for the crewsite, or to be said better, the class website. An prestigious project where like 30 classmates work on and is supposed to be finished somewhere in February. More I am not allowed to say.

And I have been pondering about my future on Hyper Island but I didn’t have “The Great Amount of Time” before the holidays to think it completely through. So before “The Final Conclusion” I intended to keep it a bit quiet. As you can see im going code all the way, therefore I chose my specialisation to be Tech. I had an Design specialisation before on my previous education, but because the world is crowded with designers it’s hard to stick your head out. I intend to nurture my design passions in this specialisation. I’m developing myself more to an area of computer generated motion & design, combined with a development towards a better understanding on interaction design. Therefore my first purchase of 2008 (next to a hangover) is the Processing Handbook because i want to make Processing my own (ActionScript is as well on that list).

In the end I want to make you aware that all my inspirational blogposts have moved here, and I would motivate you to keep track of my del.icio.us

Oh, Reclaim Magenta has become one of the 25 most discussed posts of 2007 on Computerlove.

Have a good 2008. I will.

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17 September, 2007

» And so I have been featured

Yesterday I received an invite from Simone to join Behance, a network for creatives. I Joined, uploaded some projects. And just a couple of minutes ago my iPinball project has been featured.

Check it out!



For all Hyper Islanders: I created an hyper island circle on behance, so please join us, we can rock this place ;)

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